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	《C++运行时端的使用上手》的评论	</title>
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	<description>Tencent behaviac, Game AI, Behavior Tree, Finite State Machine, Hierarchical Task Network, BT FSM HTN, 腾讯开源, 游戏AI, 行为树,有限状态机,分层任务网络</description>
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		作者：quinnpan		</title>
		<link>/tutorial14_cpp_workflow/#comment-19</link>

		<dc:creator><![CDATA[quinnpan]]></dc:creator>
		<pubDate>Wed, 25 May 2016 07:13:35 +0000</pubDate>
		<guid isPermaLink="false">/?p=273#comment-19</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;/tutorial14_cpp_workflow/#comment-18&quot;&gt;郑经纬&lt;/a&gt;.

请去http://bbs.behaviac.com上反馈问题，这个地方粘贴错误代码的格式不是很友好。]]>/</description>
			<content:encoded><![CDATA[<p>In reply to <a href="/tutorial14_cpp_workflow/#comment-18">郑经纬</a>.</p>
<p>请去http://bbs.behaviac.com上反馈问题，这个地方粘贴错误代码的格式不是很友好。/</p>
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		<title>
		作者：郑经纬		</title>
		<link>/tutorial14_cpp_workflow/#comment-18</link>

		<dc:creator><![CDATA[郑经纬]]></dc:creator>
		<pubDate>Wed, 25 May 2016 07:11:03 +0000</pubDate>
		<guid isPermaLink="false">/?p=273#comment-18</guid>

					<description><![CDATA[24 bytes in 1 blocks are definitely lost in loss record 59 of 429
 at 0x4A05DBC: memalign (vg_replace_malloc.c:858)
by 0x8447DA: behaviac::MemDefaultAllocator::AllocAligned(unsigned long, unsigned long, char const*, char const
    *, unsigned int) (in /home/QLServer/server_new/fight_server/GServer/GServer)]]></description>
			<content:encoded><![CDATA[<p>24 bytes in 1 blocks are definitely lost in loss record 59 of 429<br />
 at 0x4A05DBC: memalign (vg_replace_malloc.c:858)<br />
by 0x8447DA: behaviac::MemDefaultAllocator::AllocAligned(unsigned long, unsigned long, char const*, char const<br />
    *, unsigned int) (in /home/QLServer/server_new/fight_server/GServer/GServer)</p>
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